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We have to find a way. Baldur’s Gate 3 director acknowledges the obvious, making two huge RPGs at once is very difficult

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For some time now, it has been known that the creators of Baldur’s Gate 3 are slowly cooking up two major RPGs simultaneously. Despite this, Larian Studios continues to work on the 2023 GOTY fantasy RPG offering interesting updates to players, but most developers are busy with other projects that will be released in several years. However, the ambition of the Belgian studio is very great, and sometimes they are overwhelmed by trying to give more than they are capable of.

Larian Studios wants to release one video game before the other, and has dedicated more resources to that than the second RPG. However, carrying out both video games is a challenging and complex task for the company, something that has been confirmed by Swen Vincke, CEO of the studio and director of Baldur’s Gate 3. “We had some people dedicated to the other one, and they have been absorbed by the ambitions of the one we want to release first. So we will try to do both simultaneously,” he says (via Gamesradar).

The bar for quality was set very high.

Perhaps one of the solutions to mitigate this situation is to restrain their ambitions, but the creative director acknowledges the following: “We always say yes [to restraining our ambitions], but then we start thinking, and the machine is made to make big games. We are made to make big and ambitious RPGs and to try new things,” Vincke admits, accepting that their video games must be at least the size of Baldur’s Gate 3.

Larian Studios’ upcoming games are huge

The head of Larian Studios has pointed out that they already know what they want from their systems, and for that reason, their next games cannot be downsized. “One of the core issues -not really an issue, but one of the core issues in doing what you suggest is that we really know what we want from our game systems, how to evolve them, how to do new things… and they are all big,” he concludes.

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